Hungry Hungry Slime
Prototype #5: Level Design
Team #6: Maria Morejon, Kerry Chen, Mandy Zhang
Controls:
Movements | What they do |
W | to move forward |
S | to move backward |
A/D | to rotate |
1-5/6 | to change color |
Space | to fire |
Instructions: You must eat your surroundings to become bigger & stay alive. You must be the same color as an object to eat it. You gradually lose size as you go and more so when you're moving. Spiky enemies will chase you and decrease your size while attacking you. You can shoot at Spiky enemies to kill them, or eat them if you're bigger and the same color as them. Car enemies won't chase you but will "run you over" if you're smaller than them and/or the wrong color (instant death). You can also eat car enemies if you're the same color and bigger than them.
Assets:
https://assetstore.unity.com/packages/3d/environments/landscapes/free-low-poly-n...
Status | Prototype |
Platforms | HTML5 |
Authors | kc3753, Maria Morejon, powerfulduck |
Made with | Unity |
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